Cambridge University Press
978-0-521-84511-3 - Imitation and Social Learning in Robots, Humans and Animals - Behavioural, Social and Communicative Dimensions - by Chrystopher L. Nehaniv and Kerstin Dautenhahn
Index



Index




Ablabys taenianotus (Cockatoo Waspfish), dead leaf mimicry 443–4,Plate 2

abstract behaviour 414,421

   definition 408

   robots 409–10

   structure 409

abstraction

   and correspondence problems 94

   mechanisms 146

acquired equivalence 27

action generation, and adaptation 58–9

action goals, coding 74

action learning for imitation via correspondences between embodiments (ALICE) 12,43

   applications 197

   and CHESSWORLD 255

   development 250

   embodiment changes 269–71

   framework 251

   generating mechanism 251,252

   history mechanism 251,252,261

   overview 250–3

   and RABIT 260,261

   see also correspondence libraries

action metrics 259–60

action processing, social cognitive development 200–1

action repertoires 186–7

   modification resistance 205–6

   see also tabulae rasae

action-based interaction 407–10

   see also communication by acting

action–perception matching 202–3,204,208

   and mind-reading 211

   see also perception–action coupling

actions 174

   brain responses 74,90

   concept of 36

   executing 91

   imagining 91

   imitation 121–2

     in autistic spectrum disorder 200

     selection criteria 135

   as intentions 144

   low-level 93–4

   matching 38

   and mirror symmetry 37,38

   on objects, imitation 218,222–3,239–40

   observing 91

   patterns 220–1

   perceived 26

     execution mismatch 205–6

   perception of 90

   recognition 92

   representations, sensory vs. motor 26–7

   robots 407–9

   sequences of 251,252

     robot learning 294

   target 429–30

   vertical associations 26–7

active inter-modal mapping (AIM) 19–20,24–5

   action perception 26

   concepts of 24–5

   and correspondence problems 25

   and effector-dependent observational learning 28–9

   and facial imitation 200,239,240

   and goal-directed imitation theory compared 30

   hypothesis 239

ActivMedia Peoplebot 97

adaptability

   agents 310

   of evolution 312–14,315

adaptation, and action generation 58–9

ADI-R (autism diagnostic interview – revised) 208

adolescents, psychopathic-like traits 330

adult–child models 391

advanced learning

   concept of 384–5

   mechanisms 385

affordance learning 20,428

   concept of 41

affordances, discovery 374

agent-based perspective, in robotic imitation 249–50

agents

   adaptability 310

   categories 182,183

   category membership 181

   characteristics 303–4

   CHESSWORLD 253–4

   fitness of 306,307,318–19

   history 252

   imitative interaction 181

   implementation 182

   intermediate 261–2

   memories 182

   mobile 304

   motor outputs 304

   mutations 306

   navigation of 306–7,317–18

   neural architecture 304

   neural dynamics 305,318

   non-responding 310–12

   in populations 181–2,191

   prediction 363

   properties 181–2

   roles 181

   states 256–7,258

   see also dynamical recognizers (DRs); virtual agents

aggressive behaviour, vs. bullying behaviour 324

AI see artificial intelligence (AI)

AIM see active inter-modal mapping (AIM)

air hockey 51,58

   and humanoid robots 52–3, 58–9

   primitives 53–4,55

   tasks 47

   testing environments 51–4

algorithms 57–8

   Baum–Welch 161

   expectation-maximization 161

   forward 162

   forward–backward 228

   task learning 414

   see also genetic algorithms (GAs); Viterbi algorithm

ALICE see action learning for imitation via correspondences between embodiments (ALICE)

Amphiprion spp. (damselfishes), mimicry 449

amygdala, functions 80

anemones 443

anglerfishes, colour changes 445

animal imitation 383

   and robotic imitation, models compared 170–5

animals

   cognitive processing 384–90

   imitation 218

     goals 137–45

     studies 343

   and kinesthetic–visual matching model 105–6

   learning 384–90

   mirroring 67–8

Ant Mimic Spider, colour changes 445

Antennariidae (fishes) 442

antisocial behaviour

   origins 276–7

   and psychopathy 330

apes

   and demonstration components 138–9

   imitation 218

   learning 388–9

   see also chimpanzees; humans; monkeys

appetitus noscendi 362

Araneidae (spiders) 442

arcuate fasciculus, inter-connections 81–2

Argonauta spp. (argonauts), chemical mimicry 443

artifacts

   culture in, and correspondence problems 12,249–72

   synthesis 275

   see also imitation in artifacts

artificial fruit experiment

   chimpanzees 432

   keas 432

   observers vs. non-observers 433

   stimulus enhancement effects 433–4

artificial intelligence (AI)

   and intrinsic motivation 362–3

   probabilistic approaches 226–7

   research goals 441

   and social learning 1–2

artificial systems

   imitation, goals 146–7

   research 146

ASD see autistic spectrum disorder (ASD)

ASL see associative sequence learning (ASL)

Asperger’s syndrome, imitation in 205

Aspidontus taeniatus (False Cleanerfish), deceptive resemblance 443

associative rule, learning as 283–4

associative sequence learning (ASL) 19–20,24,26–8,77–8

   action perception 26

   and correspondence problems 26–7

   and effector-dependent observational learning 29

   limitations 31–2

   models 171–3

   schematic 26

   theory 250–1

attention mechanisms, neonates and robots compared 280

Australian Leaf-wing Butterfly, dead leaf mimicry 443,444,Plate 2

autism

   aetiology 328–9

   and bullying behaviour 276–7

   and echolalia 353–4

   and empathy

     automatic 329,332

     controlled 329,332

   and empathy deficits 328–31

   empathy differences 330–1

   and imitation deficits 329

   imitation in 206–7,316–17

     neuroimaging 207–8

     studies 206–7

   and mirror neurons 395–8

   model/rival studies 379,380–1, 391–4

   narrative deficit hypothesis of 328

   and theory of mind 328

autism diagnostic interview - revised (ADI-R) 208

autism diagnostic observation schedule 208

autistic spectrum disorder (ASD)

   action imitation 200

   characterization 206

   communication deficits 199–200

   copying strategies 10–11,199–211

   facial imitation 394

   imitation in 204–6

   and imitation skills 195,196

   mind-reading in 204–6

   and mirroring 206–7

   model/rival studies 379,380–1,391–4

   motor-learning deficits in 205

   neuroimaging studies 207–8

     results 208–11

   symptoms 199–200

autonomy, neonates and robots compared 281–2

autotelic activities 371

avian–human interaction

   communication 386–7

     early studies 387–8

   social 388

awareness, and imitation 30–1

Baldwin, J. M. 107–8,286

Baum–Welch algorithm 161

Bayes theorem 226,229–31

Bayesian imitative learning 228–31

   and forward models 229

   and goal states 228–31

   and inverse models 228–31

Bayesian information criterion (BIC) 161

Bayesian models, of imitation 11–12,217–41,243

Bayesian networks 226

behaviour

   active component 407–8

   aggressive 324

   classification 44

   cultural transmission 261–4

   demonstrators 141–2

   explorative 362

   imitation 99

   and inferred goals 143

   learned 179

   peer 223

   perceptual component 407–8

   pop-out 280

   propagation 191

   surface 136,140–1

   transmission of 180

   unexpected 315–16

   units of 47

   see also abstract behaviour; antisocial behaviour; bullying behaviour; inverse models; matching behaviours; ‘pick up object’ behaviour; primitive behaviour; primitives; social behaviour; training behaviour

behaviour matching 131

behaviour networks 408–9

   topological sorts 415–16

behavioural change, and development 241–2

behavioural re-enactment

   studies 350

   theories 351

behavioural skills, transmission 261

belief propagation 228

BIC (Bayesian information criterion) 161

Bigfin Reef Squid (Sepioteuthis lessoniana), mimicry 448

biological systems

   and mind-reading 69

   units of behaviour 47

birds

   imitation 139

   mirror neurons 396

   model/rival procedure 389–90

   string-pulling problem 435

   training methods, effects 389–90

   vocal mimicry 443

   see also avian–human interaction

Blanket Octopus, chemical mimicry 443

bodies, kinesthetic–visual matching between 116–18

body babbling 218,219

   concept of 24–5

   and internal models 227–8

   and mazes 232–4

   mechanisms 219

   use of term 219,372

body language 419–20,421

body movements

   and goal-directed imitation theory 25

   imitation 25–6,218,220–2

   and learning 195

   matching 23–4

   patterns 47–8

   repeated, infants 372

   transmission 23

body parts

   identification 220

   models 227–8

body perception

   and kinesthesis 115–16

   and kinesthetic–visual matching 115–16

   and vision 115–16

body-part objectification 112–14,117

   definition 112

   evidence for 112–13

   and kinesthetic–visual matching 118

   and object-permanence understanding 113

   primates 113

   and visual–visual matching 112

Bonobo (Pan paniscus), learning 388–9

brain

   information flows 74–5,78,82–3

   macaques 71–2

     neurons 72–3

   motor areas 90

   see also human brain

brain areas

   activation 209,210

   functions 76,83

     identification methods 199

   inferior frontal gyrus 74

   kinesthetic–visual matching 121

   for social cognitive function 210

   see also Broca’s area; inferior frontal cortex; parietal region; posterior parietal cortex; pre-motor cortex; superior temporal cortex; superior temporal sulcus (STS); visual cortex; Wernicke’s area

brain imaging 72–5,76,90

   see also functional magnetic resonance imaging (fMRI); transcranial magnetic stimulation (TMS)

Braitenberg, V. 275

Broadclub Cuttlefish, dead leaf mimicry 443–4,445,447–8,Plate 2

Broca’s area

   functions 80

   inter-connections 81–2

   and speech production 80

bullies

   characteristics 324

   classification 324

   empathy

     automatic 331–2,333–4

     controlled 331–2,333–4

   family background 325–6

   goals 334–5

   intervention programmes 277

   origins 326–7

   as psychopaths 331

   stereotypes 324–5

   and victims, intervention strategies 335–6

   see also neutrals; pure bullies; victims

bully/victims 324

   precursors 326

bullying

   classification 324

   direct (physical) 324,331

   indirect (relational) 324,331

   verbal 324

bullying behaviour

   aetiology 333

   and autism 276–7

   classification 324

   development 326–7

   and empathy 13–14,276–7,324–5,331–4

   and imitation 13–14,276–7,323–36

   and mind-reading 324–5

   overview 323

   and personality traits 325

   precursors 325–7

   and social blindness 324–5

   and theory of mind 324–5

   vs. aggressive behaviour 324

bullying intervention programmes 334–6

   approaches 333–4

   characteristics 334–6

   cognitive approaches 335

   empathy as tool for 334–5

   families in 336

   imitative interactive behaviour in 335–6

   physical punishment 334

   success rates 334

butterflies

   dead leaf mimicry 443

   deceptive resemblance 442

camouflage 442

   cephalopods 446–7,Plate 3

   see also deceptive resemblance

Caribbean Reef Squid (Sepioteuthis sepioidea), mimicry 425–6,448

categories

   agents 182,183

   dynamic emergence, through imitation 10,179–91

   number of 187

   use of term 182

category membership, agents 181

category variance 187–8

caterpillars, deceptive resemblance 442

cats, superior colliculus 121

Celaenia kinbergi (spider), deceptive resemblance 442

cephalopods

   biology 445–6

   camouflage 446–7,Plate 3

   deceptive resemblance 445–6,447,Plate 3

   mimicry 16–17,425–6,445,446–9

   skin 446

   see also cuttlefish; octopuses; squids

Chameleon effect 30

chameleons, colour changes 445

chemical mimicry 443

Chessworld

   agents 253–4

   and ALICE 255

   Rabit 256–7

   testbed 253–5

child–child interaction 276

children

   copying 437

   development, and imitation 341–2

   imitation games 327

   kinesthetic–visual matching 105,107,117

   and mirror images 106–7

   model/rival procedure, intervention strategies 390–4

   psychopathic-like traits 330

   and unexpected behaviour 315–16

   see also disabled children; infants; neonates

chimpanzees (Pan troglodytes)

   artificial fruit experiment 432

   body-part objectification 113

   emulation learning 427–8

   imitation recognition studies 105–6

   social learning 137–8

chromatophores 446

Cleaner Wrasse 443

clownfishes, chemical mimicry 443

Cockatoo Waspfish, dead leaf mimicry 443–4,Plate 2

cognition

   computational models 83

   cool 324–5

   social 15–16,427–37

   technical 15–16,427–37

cognitive empathy, concept of 328

cognitive processing

   animals 384–90

   parrots 386–7

cognitive science, social learning studies 179

colour changes, and mimicry 445

communication

   definitions 292

   development 203

   and imitation 186–7,287,291, 344–5

   mechanisms, synchrony and turn-taking 13–14,275–7

   mental states 195,199–200,203

     developmental steps 203–4

   self-developing imitators 287–8

   see also interaction

communication by acting

   applications 410

   experiments 411–12

     environmental constraints 411–12

     validation 411

   and human–robot interaction 410–13

   issues 412–13

communication deficits, in autistic spectrum disorder 199–200

communicative imitation, benefits 275–6

communicative interaction 341

communicative kinesics 41–2

comprehension, deficits 80–1

computer systems

   learning processes 383

   and social learning 1–2

conditioning

   observational 428

   stimulus-response 385

conduction aphasia 80

   aetiology 81–2

   see also Wernicke’s aphasia

conduite d’approche 82

confidences

   calculation of 96

   of inverse models 98

constructivism

   and imitation 2–3

   and social learning 2–3

continuous action spaces 181

control systems

   behaviour-based 408–9

   development 153

   early 153

control theory 91–2

controllers

   neural 293

   robot 249

   use of term 92

   see also inverse models

cool cognition, use of term 324–5

cooperation, and turn-taking 302–3,311,316

coordination, proprioceptive 115

copying 20,38

   humans 437

   and social matching 40

   see also mimicry

copying strategies, and autistic spectrum disorder 10–11,199–211

correspondence

   mechanisms 6–7,19–20

   mirror 109

   partial 43

   see also action learning for imitation via correspondences between embodiments (ALICE); mirror-correspondence understanding

correspondence libraries 147,251

   construction 252–3

correspondence problems 6–7,19–20,35–44,108,167

   and abstraction 94

   and active inter-modal mapping 25

   algebraic frameworks 174–5

   and associative sequence learning 26–7

   classification 37–40

   concept of 250

   and culture in artifacts 12,249–72

   and embodiment 12,181–2

   and goals 39

   granularity 36–7

   and inverse models 94

   and kinesthesis 116

   and learning 39–40

   and matching behaviours 36

   and matchings 37–8,204

   metrics 36–7

   models 6

   and perception 12,249–72

   and reinforcement learning 43

   in robotic imitation, across embodiments 12,195,197–8,249–72

   in social behaviour matching 6–7

   in social learning 6–7,20

   solving 19,43,94

     identity mapping 228

     infants 221

   special cases 23–4

   species independence 250

   and synchrony 12,41–3,249–72

   and turn-taking 41–3

   see also action learning for imitation via correspondences between embodiments (ALICE)

Cosmophasis bitaeniata (spider), chemical mimicry 443

cost functions 163,168–9

   definition 163

critical events 54

critics 363–4,365

   design of 364

Csikszenthmihalyi, Mihaly 362,371

cues 421

   feedback 413

   goal-marking 44

   and learning by imitation 413–19

   multiple 415–19

   spatial condition 207–8

   see also spatial cue execution

cultural transmission

   of behaviours 261–4

   classification 43

   robots 12

   see also social transmission

culture in artifacts, and correspondence problems 12,249–72

cuttlefish, mimicry 447,448–9,Plate 3

damselfishes, mimicry 449

dead-horse arum, chemical mimicry 443

deceptive resemblance

   cephalopods 445–6,447,Plate 3

   forms of 442–3

   mimicry as 16–17,425–6, 441–52

   see also camouflage

deferred imitation 221

   definition 346–7

   infants 224,347,349,350

     studies 347–8

   mechanisms 347

   motivations 346–8

   of peer behaviour 223

   and social interaction 348

demonstrations

   components 138–40

     species differences 138–9

   experienced, learning by 413–14

   gestures 165

   inferring goals and intentions of imitation from 135–47

   information sources 138,140–1

   relevant aspects of 144,146

   repeated 43–4

   responses 139–40

   robotic imitation from 135–6

demonstrators

   behaviour patterns 141–2

     and goals 141–2

   goals 136,429–30

     inferred 144,146–7

     outcomes evaluation 145

   intentions 142–3

   surface behaviour 136,140–1

development

   and behavioural change 241–2

   children, and imitation 341–2

   of communication 203

   and embodiment 10–12,195–8

   infants, and imitation 352–3

   skill 201–2

   zone of proximal 342,371

   see also social cognitive development

developmental processes 201–2

developmental psychology, studies 217–18

developmental robotics

   future trends 241–3

   inter-disciplinary studies 243

developmental studies

   humans 195–6

   robots 196

disabled children

   model/rival adaptations 390–8

   model/rival studies 379,380–1

distance functions 59

Dolleschallia bisaltide (Australian Leaf-wing Butterfly), dead leaf mimicry 443,444,Plate 2

dolphins, imitation 139,197–8

dorsal pre-motor cortex, activation 209–10

DRs see dynamical recognizers (DRs)

Duck Soup (1933) (film) 103

dynamic mimicry

   advantages 452

   origins 449–52

   vs. fixed mimicry 443–5

dynamic time warping 182,187–8

dynamical recognizers (DRs) 303

   coupling 303

   use of term 303

dys-granular sector, functions 79–80

early imitation

   age of onset 361–2

   developmental mechanisms 371–4

   interpretation, progress drive hypothesis 361–75

   motivations 362–3

   origins 362

   progress-driven 363,374

   roles, functional 361

   tree structure 373

echolalia 99,207,353

   and autism 353–4

   definition 353

   motivations 354

ecological context 15–17

   matching behaviours 425–6

eels, impersonation of 448

effect metrics 260

effector movements, and interaction 42

effector-dependent observational learning 28–9

   and active inter-modal mapping 28–9

   and associative sequence learning 29

   concept of 28

   and goal-directed imitation theory 29

   studies 29

effects 174

   concept of 36

   definition 257

   matching 39,41

   organization 41

embodiment 184–5

   changes 269–71

   and correspondence problems 181–2

     in robotic imitation 12,195,197–8,249–72

   degree of 198

embodiment (cont.)

   and development 10–12,195–8

   see also action learning for imitation via correspondences between embodiments (ALICE); robotic arm embodiment for imitation testbed (Rabit)

empathy 68

   automatic 327,328

     and autism 329,332

     in bullies 331–2,333–4

   and bullying behaviour 13–14,276–7,324–5,331–4

   cognitive 328

   controlled 327–8

     and autism 329,332

     in bullies 331–2,333–4

   deficits, and autism 328–31

   differences

     in autism 330–1

     in psychopathy 330–1

   and imitation 13–14,79,276–7,328–34

   inhibition 325

   and neural architecture for intentional relations 79–80

   and psychopathy 329–30

   and social intelligence 325

   as tool for bullying intervention programmes 334–5

   see also cognitive empathy

emulation 20,32

   goal 41,428

   and imitation compared 428–30

   use of term 427

emulation learning 15–16,427–37

   chimpanzees 427–8

   concept of 41

   issues 436–7

   keas 425

     issues 436

     studies 430–2

epigenesis, probabilistic 282–3

ethology, imitation models 170–5

ETIS robots 279,280–4

   attraction toward novelty 282–3

   autonomy 281–2

   kinesthesis 280

   motor equipment 281

   movement sensitivity 280

   perception–action coupling 283–4

   vision 280

exceptional learning 388,397–8

execution–prediction sequences 92–3

expectation-maximization algorithm 161

experts, tree of 369–71

explorative behaviour, infants 362

exteroception 91–2

eye movements 47

facial expressions

   computer programs 394

   interpretation deficits 204–5

facial imitation

   and active inter-modal mapping 239,240

   autistic spectrum disorder 394

   and feedback 221

   infants 221,345–6

   neonates 200,345–6

False Cleanerfish, deceptive resemblance 443

families, in bullying intervention programmes 336

feedback

   cues 413

   and imitation 221

   robots 414,417,418,419

   teachers 417–19

   see also social feedback

finger movements, studies 73,74

fishes

   colour changes 445

   deceptive resemblance 442,443

   mimicry 449

     chemical 443

     dead leaf 443–4

fitness, of agents 306,307,318–19

fixed mimicry, vs. dynamic mimicry 443–5

flatfishes, deceptive resemblance 443,450,Plate 4

flatworms, deceptive resemblance 442–3

flow experiences 362,371

flowers, deceptive resemblance 442

forward algorithm 162

forward–backward algorithm 228

forward models 75

   and Bayesian imitative learning 229

   in human brain 92

   implementation 96,97

   inputs 80

   learned 227–8,234–6,238–9,240–1

     and mazes 233

   mazes 232–4

   mechanisms 92,227

   multiple 92

   outputs 80–1

   pairing 92,93

   roles 75

   see also inverse models

frontal lobe damage, and imitation behaviour 99

Fujitsu HOAP-2 (humanoid robot) 157,238

functional magnetic resonance imaging (fMRI)

   autism studies 207–8

   brain activation 209

   finger movement studies 73,74

GAs see genetic algorithms (GAs)

Gaussians 159–60

gaze following 238–9

generalization skills

   in robotic imitation 154,413,414, 421

     experiments 415–17

genetic algorithms (GAs) 301,307–8,309,318

   and adaptability evolution 312–14, 315

   applications 305–6

genetic polymorphism 452

gestures

   arbitrary 153–4

   demonstrations 165

   essence of 9,153–4

   generalization 162

   imitation

     deficits 206,207

     in humanoid robots 9–10,153–75

   recognition 162,167–9

   recording 156–7

   robotic imitation 132

   vocabularies of 419–20

Giant Cuttlefish, mimicry 447,448–9,Plate 3

GOADI theory see goal-directed (GOADI) imitation theory

goal emulation 41,428

goal extraction 132

goal states 94–5

   and Bayesian imitative learning 228–31

   desired 92

goal-directed actions 25

goal-directed (GOADI) imitation theory 19–20,24,25–6

   action perception 26

   and active inter-modal mapping compared 30

   and body movements 25

   concepts of 25–6

   and effector-dependent observational learning 29

goal-marking cues 44

goals

   action 74

   bullies 334–5

   and correspondence problems 39

   and demonstrator behaviour patterns 141–2

   demonstrators 136,429–30

   of imitation 9,32–3,43–4,131–3

     animals 137–45

     artificial systems 146–7

     future trends 147

     infants 137–45,225

   implementation 143

     factors 143

   inferred 131–2,140–3

     behavioural information 143

     demonstrators 144,146–7

   as intentions 147,196–7

   and kinesthetic–visual matching 118

   matching 39

   outcomes evaluation 145

   of robotic imitation 136

   shared 132–3

   and social interaction 132–3

   and trajectories 236–7

   use of term 39,137

   see also sub-goals

Gorgasia japonica (eel) 448

Grammicolepis brachiusculus (Tinsel Fish), deceptive resemblance 442

granularity

   coarse 36,41–2

   concept of 36

   correspondence problems 36–7

   end 36

   end-point level 254

   fine 36,41–2

   path level 254

   program-level imitation 41

   trajectory level 254

graphical models 226,228

graphs 94–5,98

Grey parrot see Psittacus erithacus (Grey parrot)

Guillaume, Paul 103–4

   kinesthetic–visual matching studies 107

habituation paradigm 282

Hairy Octopus

   camouflage 447,Plate 3

   mimicry 446–7

head-touch responses 222–3

Hebbian learning 20,78–9,283–4

Herder, Johann Gottfried von 362

HIA (hyperactivity-impulsivity-attention) disorders 330

hidden Markov models (HMMs) 10,172–3

   applications 154,420

   asynchronous 170

   forward–backward algorithm 228

   and gesture generalization 162

   and gesture recognition 162

   and principal components analysis 169–70

   signal encoding 157,159–61,168

HMMs see hidden Markov models (HMMs)

HOAP-2 see Fujitsu HOAP-2 (humanoid robot)

homomorphisms 174

horizontal links 173

HRI see human–robot interaction (HRI)

human–avian interaction see avian–human interaction

human brain

   brain imaging 90

   forward models 92

   inverse models 92

   mirror properties 72–3

human–human interaction, kinesics 42–3

human models, and inferred intentions 225–6

human–robot interaction (HRI)

   approaches 419–20

   and communication by acting 410–13

   ergonomic issues 290–1

   experiments 411–12

     instrumentation 411

   field of study 407

   kinesics 42–3

   and learning by imitation 413–19

   and learning from observation 413–19

   research 381

   and robot learning 407

   studies 419–21

   and task learning 15,379–80,407–22

humanoid robots

   and air hockey 52–3,58–9

   learning of gestures by imitation 9–10,153–75

     data processing 157–67

     data retrieval 162,163,164

     experimental setup 155–7

     modelling issues 169–75

     preprocessing 157–9

     system performance 167–9

   sensory-motor flows 157,158

   skills acquisition correspondence problems 20

   see also Fujitsu HOAP-2 (humanoid robot)

humans

   copying 437

   demonstration components 139

   development 217

   developmental studies 195–6

   effector-dependent observational learning 28

   flexibility, evolutionary factors 217

   imitation

     brain-imaging studies 72–3

     social function of 138

   mirror systems 73–4

hyperactivity-impulsivity-attention (HIA) disorders 330

identification

   impairment 200–1

   see also organ identification

identity mapping 228

imitation 327–8

   actions 121–2

   actions on objects 218,222–3,239–40

   animals 218

     studies 343

   in Asperger’s syndrome 205

   in autism 206–7,316–17

     neuroimaging 207–8

     studies 206–7

   in autistic spectrum disorder 204–6

   automatic 30

   and awareness 30–1

   Bayesian models 11–12,217–41,243

   body movements 25–6,218,220–2

   brain-imaging studies 72–3,76

   and bullying behaviour 13–14,276–7,323–36

   categories, dynamic emergence 10,179–91

   children, and development 341–2

   and communication 186–7

   communicative 275–6

   communicative function of 279,287,291,344–5

   constructivist approaches 2–3

     issues 2–3

   deficits, and autism 329

   definitions 35–6,284

     issues 343–4

   development 279

   developmental changes 25

   developmental factors 204–5

   effector-dependence 6

   and empathy 13–14,79,276–7,328–34

   and emulation compared 428–30

   and feedback 221

   focus of, issues 9–10

   from television 351–2

     studies 352

   functions 137–8,287,355

     in infants 343,344–5

   gestures

     deficits 206

     in humanoid robots 9–10,153–75

   goals 9,32–3,43–4,131–3

     animals 137–45

     artificial systems 146–7

     infants 137–45

     inferring from demonstrations 135–47

   high-level 286–7

   immediate 349,350

   incidental 31–3

   infants 122–3,202–3,220,222,289

     Bayesian models 11–12,217–43

     motivations 14,341,343–55

     probabilistic models 239–41

     progress drive hypothesis 14,361–75

   infants and robots compared 275–6,279–96

   of intended but incomplete acts 350–1

   intentional 30,31–3

   intentions 9

     inferring from demonstrations 135–47

   inter-disciplinary studies 243

   and internal models 82

   and inter-subjectivity 327–8

   issues 180

   keas 434

   kinesthetic equivalence 107–8

   and knowledge acquisition 179

   and learned prior models 234–6

   and learning 71,287,344–5

   literature 3

   low-level 286–7,293

   and maze solving 231–8

   mechanisms 1,2–3

   and mirror neurons 397

   and mirror-self-recognition 8–9,69–70,103–24

   models 2–3

     probabilistic 226–41

   motivations 14,341–2

     changing 352–3

     cognitive 345

     in infancy 14,341,343–55

   movement 90–1

   and movement observations 32

   multi-faceted nature of 354–5

   neural bases 200,218

   neurophysiology 71–2

   as observational learning 291

   overview 1–17

   and parietal region 8–9,103–24

   in populations 180–6

   processes 174

   reciprocal 77–8

   research 67–8

   roles 195

     communicative 275

   and skills acquisition 275

   as social behaviour 287–8

   and social cognitive development 10–11,196,199–211

   social context 179

   and social development 68

   social functions of 327

   stepwise chain of events 144–5

   and string parsing 171,172

   teacher–student 180,190–1

   and theory of mind 200,201

   training behaviour by 14–15,383–98

   true 20,284–5

   unintentional 30,31

   use of term 67–8

   via task learning 15,407–22

   vocal 353

   vs. spatial cue execution 216

   see also deferred imitation; early imitation; facial imitation; learning by imitation; matching behaviours; movement imitation; neonatal imitation; neural architecture for imitation; program-level imitation; pseudo-imitation; robot learning by imitation; robotic imitation; self-imitation; synchronic imitation; synchronous imitation

Imitation in Animals and Artifacts (2002) 3–4

imitation in artifacts 179

   experiments 184

   issues 190

   studies 180

imitation behaviour, and frontal lobe damage 99

imitation games 132–3,182–4

   children 327

   concept of 182–3

   experimental results 187

   information flows 188

imitation games (cont.)

   issues 190

   measures 187–8

   performance monitoring 187–8

   procedures 183–4

   results 188–90

   robots 185,187,188–90,191

   schematic 184

   synchronous 314–15

imitation learning see imitative learning

imitation metrics 36–7,43–4,162–7

   multidimensional case 165–7

   unidimensional case 163–5

imitation skills, and autistic spectrum disorder 195,196

Imitation and Social Learning in Robots, Humans and Animals (2007)

   academic background 3–4

   chapters 6–17

   organization 4–17

   thematic sections 5

   themes 4–17

imitation systems, components 145

imitation theories 19–20,24–8

   contrasting 28–31

   issues 6,23–33

   testing 184–5

   see also active inter-modal mapping (AIM); associative sequence learning (ASL); goal-directed (GOADI) imitation theory

imitative abilities, four-stage model, infants 195,196–7,218–19

imitative interaction

   agents 181

   dynamical properties 275,276

   and synchrony 275

   and turn-taking 275

imitative interactive behaviour, in bullying intervention programmes 335–6

imitative learning 31

   infants 219–26

   mechanisms 179

   neonates 220

   research 217–18

   and robot controllers 249

   see also Bayesian imitative learning

imitative success 187,190

   parameters 198

imitators 441

   construction 13,279–96

   requirements 284–7

   see also self-developing imitators

immediate communicative imitation 20

immediate imitation, infants 349,350

infant–caretaker interaction 276

infants

   body movements, repeated 372

   correspondence problems, solving 221

   deferred imitation 224,347,349,350

   development, and imitation 352–3

   explorative behaviour 362

   facial imitation 221,345–6

   imitation 122–3,202–3,220,222,289

     Bayesian models 11–12,217–43

     body movements 220–1

     deferred 224

     functions 343,344–5

     goals 137–40,145,225

     inter-disciplinary studies 275–6,279–96

     motivations 14,341,343–55

     probabilistic models 239–41

     progress drive hypothesis 14,361–75

   imitative abilities, four-stage model 195,196–7,218–19

   imitative learning 219–26

   immediate imitation 349,350

   inferred intentions 223–5,240–1

   synchronic imitation 349,350

   vocal imitation 353

   see also neonates

inferior frontal cortex 71

   functional properties 72,73–4

   information flows 74–5

   inter-connections 81–2

   neurons 71–2

inferior frontal gyrus, pars opercularis, activity 74

inferred intentions 218,223–6

   from demonstrations 135–47,240–1

   and human models 225–6

   infants 223–5,240–1

   teachers 236–7

information flows

   in brain 74–5,78,82–3

   in imitation games 188

infrared sensors 280

innovation, sources of 182

insight 430

insular, functions 80

intelligence

   Machiavellian 199

   measures 208

   social 325

   technical 434–6

   see also artificial intelligence (AI)

intelligent adaptive curiosity algorithm 368

intentional relations 77

   second-order 77

   see also neural architecture for intentional relations

intentional relations theory 78

   assumptions 78–9

   development 77

intentions

   actions as 144

   communicating 412–13

   demonstrators 142–3

   goals as 147,196–7

   imitation 9

   understanding 410

   use of term 137

   see also inferred intentions

interaction 41–2

   child–child 276

   communicative 341

   and effector movements 42

   human–human 42–3

   infant–caretaker 276

   and mirroring 42

   with objects 374

   sensorimotor 363

   see also action-based interaction; avian–human interaction; communication; human–robot interaction (HRI); imitative interaction; mother–infant interaction; social interaction

interactive synchronization 20

internal models 75

   and body babbling 227–8

   and imitation 82

   types of 92

   see also forward models; inverse models

interpolation schemes 52–3

inter-subjective impairment 200–1

intersubjectivity 276

   classification 302

   and imitation 327–8

   measurement issues 302–3

   primary 302

   secondary 302

   and turn-taking 301–3

intrinsic motivation

   and artificial intelligence 362–3

   concept of 362–3

   models 364

inverse kinematics 182

inverse models 75

   applications 93–4

   and Bayesian imitative learning 228–31

   confidence levels 96

   confidences 98

   and correspondence problems 94

   design of 93–4

   goal states 94–5

   high-level 93–4

   in human brain 92

   implementation 94–5,97

   inputs 80–1

   low-level 93–4

   mechanisms 92,227

   outputs 80

   pairing 92,93

     mechanisms 75–6

   primitives 93–4,95

   roles 75

   see also behaviour; controllers; forward models; multiple inverse models

invertebrates, deceptive resemblance 425–6

iridophores 446

Jeannerod, Marc 115

jellyfishes

   chemical mimicry 443

   deceptive resemblance 442

Kalman filtering 242

keas see Nestor notabilis (Kea)

kernel based regression 54–7,62

kinesics

   communicative 41–2

   field of study 42

   human–human interaction 42–3

   human–robot interaction 42–3

   and movement matching 42

kinesthesis

   and body perception 115–16

   and correspondence problems 116

   neonates and robots compared 280

   use of term 114

kinesthetic–kinesthetic matching 108

kinesthetic–visual matching 114–18

   between bodies 116–18

   and body perception 115–16

   and body-part objectification 118

   brain areas 121

   children 105,117

   definition 114

   development 117

   and goals 118

   Guillaume’s views 107

   and mirror-self-recognition 117

   and motor imagery 119–20

   and object-permanence understanding 118

kinesthetic–visual matching (cont.)

   and parietal region 115–16,118–22

   Piaget’s views 107

   see also visual–visual matching

kinesthetic–visual matching model 69–70,104

   and animals 105–6

   criticisms 122–3

   mechanisms 104–5

Kismet (robot) 301

knowledge

   first-person 77

   third-person 77

knowledge acquisition

   automated 59

   and imitation 179

Konrad Lorenz Institute of Ethology (Austria) 432

Labroides dimidiatus (Cleaner Wrasse) 443

language

   body 419–20,421

   and neural architecture for intentional relations 80–2

   symbolic 419–20

Laticauda spp. (sea-snakes), mimicry 449,450,Plate 4

leaf mimicry 443–4,447–8,Plate 2

learned behaviour, propagation 179

learned prior models, and imitation 234–6

learning 341

   animals 384–90

   apes 388–9

   as associative rule 283–4

   and body movements 195

   by experienced demonstrations 413–4

   and correspondence problems 39–40

   errors 414

   exceptional 388,397–8

   Hebbian 20,78–9,283–4

   and imitation 71,287,344–5

   locally weighted 57–8

   and model/rival procedure 379, 389–90

   parrots 386–7,390

   processes

     computer systems 383

     maximization 341–2

   self-developing imitators 287–8

   sequence 20,428

   and social context 380

   and social feedback 380

   stimulus-enhanced 210

   trial-and-error 241–2

   see also advanced learning; affordance learning; associative sequence learning (ASL); effector-dependent observational learning; emulation learning; imitative learning; observational learning; progress-driven learning; reinforcement learning; robot learning; social learning; task learning; visuomotor learning

learning by imitation 383–4

   and cues 413–19

   experiments 415–19

   hierarchical architecture 420

   issues 419

learning from observation

   frameworks 61

   and human–robot interaction 413–19

   issues 7,54–7

   modules 50

   overview 47–8

   and primitives 54–7

     frameworks 50,60–1

   research frameworks 47–61

   research policies 61

   research strategies 50–4

   testing environments 51–4

learning from practice 47

   modules 50,57

   performance improvement 57–9

learning progress

   definitions 367

   evaluation 368

   maximizing 367

learning theories, testing 184–5

leucophores 446

limbic system 79–80

lionfishes, mimicry 449,450,Plate 4

lizards, colour changes 445

local enhancement see stimulus enhancement

locomotion, patterns 47–8

loose perceptual matching 12

   and robotic imitation 266–9

   use of term 260

Lorenz, Konrad 362

macaques

   brain 71–2

     cortical regions 72

     neurons 72–3,90

Machiavellian intelligence 199

Major, David 106–7

mapping

   identity 228

   problems 20

   sensorimotor 20

   statistical parametric 208

   see also active inter-modal mapping (AIM)

marble mazes 51,56

   distance functions 59

   primitives 48,52,54

   tasks 47,48

   testing environments 51–4

Marx Brothers 103

mastery-driven systems 364–5

   mechanisms 363

   and novelty-driven systems compared 366–7

matching behaviours 19,35–6

   and correspondence problems 36

   definitions 35–6,284

   ecological context 425–6

   mechanisms 1

   see also imitation

matching(s) 20,67,108

   categorization 284–5

   and correspondence problems 37–8,204

   cross-modal 200

   kinesthetic–kinesthetic 108

   and mirrors 8–9,103–24

   motor and sensory representations 27–8

   probability 226

   proprioceptive 264–6

   social behaviour 6–7

   see also action–perception matching; kinesthetic–visual matching; loose perceptual matching; social matching; visual–visual matching

mazes

   and body babbling 232–4

   forward models 232–4

   solving, through imitation 231–8

   see also marble mazes

meaning, and robots 196

medial frontal cortex, activation 210

memory

   agents 182

   and movement imitation 90–1

mental chronometry, experiments 91

mental states 201

   communication 195,199–200,203

     developmental steps 203–4

Menura novaehollandiae (Superb Lyrebird), vocal mimicry 443

MEPs see motor evoked potentials (MEPs)

meta-prediction 364,365

Metrica, Inc. 238

Mimic Octopus 17,425–6,449,450,Plate 4

   dynamic mimicry 449–52

mimicry 20,425–6,428

   behaviours 441

   cephalopods 425–6,445,446–9

   chemical 443

   and colour changes 445

   as deceptive resemblance 16–17,425–6,441–52

   fixed 443–5

   leaf 443–4,447–8,Plate 2

   limited repertoires 445

   mere 38

   occurrence 441

   octopuses 16–17,443,445–7,448,449,Plate 3

   participants 441

   and social matching 40

   transient leaf 445

   vocal 443

   see also copying; deceptive resemblance; dynamic mimicry

mind

   simulation theories of 68–9

   see also theory of mind (TOM)

mind-reading 68,195

   and action–perception matching 211

   in autistic spectrum disorder 204–6

   biological systems vs. robots 69

   and bullying behaviour 324–5

   developmental factors 204–5

   imitative origins 200–4

   and mirror systems 90

   and mirroring 7–9,67–70

   and robotics 68–9

   theory theory of 69

   use of term 77

mirror correspondence, concept of 109

mirror images, children and 106–7

mirror neurons (MNs) 71–2,204

   activation 286

   and autism 395–8

   birds 396

   discovery 69,286

   evidence for 207–8

   functions 72,74–6

   and imitation 397

   and model/rival procedure 397–8

   models 20

   monkeys 396

   studies 218

   use of term 90

mirror properties, human brain 72–3

mirror symmetry, and actions 37,38

mirror systems

   humans 73–4

   and mind-reading 90

   neurobiological disorders 329

mirror-correspondence understanding 109–10

   failure 110

   and self-recognition 109–10

mirroring

   animals 67–8

   and autistic spectrum disorder 206–7

   brain structures 355

   and interaction 42

   and mind-reading 7–9,67–70

   overview 103–4

mirrors, and matchings 8–9,103–24

mirror-self-recognition

   and imitation 8–9,69–70,103–24

     early studies 103–4

   issues 123–4

   and kinesthetic-visual matching 117

MNs see mirror neurons (MNs)

mobile robotic platforms, experiments 97

model/rival (M/R) procedure 15,387–9

   adaptations, disabled children 390–8

   applications 380–1

   in autism 379,380–1,391–4

   birds 389–90

   intervention strategies, children 390–4

   and learning 379,389–90

   and mirror neurons 397–8

   response imitation 395

   role exchange 388

   single-trainer method 390–4,395

   studies

     disabled children 379,380–1

     parrots 379,380–1

   success mediation 394–8

   two-trainer method 391,392

modelling 91–4

   architectures 92–4

   fundamentals 91–2

modularity, and primitives 48

monkeys

   body-part objectification 113

   effector-dependent observational learning 28

   imitation 218

   mirror neurons 396

   motor imagery 120

   see also apes; macaques

MOSAIC model 75

   extensions 80

mother–infant interaction

   reciprocal imitation 77–8

   roles 68

moths, deceptive resemblance 442

motion

   styles of 308–14,317

     development 13,301–17

     solo 308

motivations

   changing 352–3

   cognitive 345

   deferred imitation 346–8

   early imitation 362–3

   echolalia 354

   imitation 14,341–2

     infants 14,341,343–55

   neonatal imitation 345–6

   social learning 341,342

   social matching 341,342

   synchronic imitation 348–50

   see also intrinsic motivation

motor activations 92–3

   inhibition 92–3

   and movement observations 32

motor commands

   suppression 99

   and visual input 19,23–4

motor equipment, neonates and robots compared 281

motor evoked potentials (MEPs) 90

   induction 30

motor imagery 118–22

   concept of 118–19

   and kinesthetic-visual matching 119–20

   monkeys 120

motor outputs, agents 304

motor primitives 219

motor representations 24,26–7

   observation-activated 29

   and sensory representations, matching 27–8

motor senses 114

motor-learning deficits, in autistic spectrum disorder 205

movement imitation, and memory 90–1

movement matching, and kinesics 42

movement observations

   and imitation 32

   and motor activation 32

movement representations 24

movement sensitivity, neonates and robots compared 280

movements

   eye 47

   finger 73,74

   muscle 24–5

   stimulus 30–1

   see also body movements

M/R procedure see model/rival (M/R) procedure

Mt. Cook National Park (New Zealand) 431,Plate 1

multiple inverse models

   pairing 92–3

   and recognition 92–3

muscle movements, directory of 24–5

mutations, agents 306

narrative deficit hypothesis, of autism 328

nasty minds, theory of 325

nearest neighbour approaches 54–7,62–4

neonatal imitation

   development 279

   evidence for 122–3

   issues 285–7,346

   mechanisms 202–3,285–6

     developmental 372

   motivations 345–6

   and robotic imitation compared 280–4

neonates

   attention mechanisms 280

   attraction toward novelty 282–3

   autonomy 281–2

   body babbling 219

   facial imitation 200,345–6

   imitative learning 220

   kinesthesis 280

   motor equipment 281

   movement sensitivity 280

   perception 280–4

   perception–action coupling 283–4

   sensorimotor coupling 281

   vision 280,282–3

   see also infants

neophilia 362

   keas 430

Nestor notabilis (Kea) 431,Plate 1

   artificial fruit experiment 432

   biology 430–2

   emulation learning 16,425

     issues 436

     studies 430–2

   foraging 430

   imitation 434

   neophilia 430

   social behaviour 430

   social learning 430–2

   string-pulling problem 434–6

   technical intelligence 434–6

networks

   Bayesian 226

   recurrent neural 294

   task 415–16

   see also behaviour networks

neural architecture for imitation 7,68,71–84

   computational properties 75–6

   issues 83–4

   overview 71

   process vs. representation 82–3

neural architecture for intentional relations 7,68,71–84

   and empathy 79–80

   and language 80–2

neural controllers 293

neural dynamics, agents 305,318

neural polymorphism 452

neural systems, human precursors 71–2

neuroimaging

   of imitation in autism 207–8

   see also functional magnetic resonance imaging (fMRI)

neurones see neurons

neurons

   activation 286

   in parietal region 120–1

   premotor 71–2,90

   properties 72–3,75–6

   responses 71

   visual properties 72

   see also mirror neurons (MNs)

neurophysiology, of imitation 71–2

neuroscience 2

   and imitation 218

neutrals 324,331

   precursors 326

New Zealand, keas 425,430,431

newborn see neonates

no blame approach 334

nodes 94–5

noise, and turn-taking simulation model 307,310–12

novelty

   attraction toward, neonates and robots compared 282–3

   and synchronous imitation 314–15

novelty-driven systems 365

   and mastery-driven systems compared 366–7

   mechanisms 363

object affordances 341–2

object re-enactment, concept of 206

object-generalization model 69–70,104

   criticisms 123

   mechanisms 105

objectification 112–14

   see also body-part objectification

object-permanence understanding 110–12,117

   and body-part objectification 113

   and kinesthetic–visual matching 118

   and parietal region 111–12

   Piaget’s views 110–12

objects

   actions on, imitation 218,222–3,239–40

   interaction with 374

observational conditioning 428

observational learning 341

   imitation as 291

   see also effector-dependent observational learning; learning from observation

observations, segmentation 54

Octopus berrima (Southern Keeled Octopus), mimicry 446–7

octopuses

   camouflage 447,Plate 3

   mimicry 16–17,445–7,448,449,Plate 3

     chemical 443

oculomotor babbling 238–9

ontogenesis 77–9

optokinetic nystagmus (OKN) 47

orchids, deceptive resemblance 442

organ identification 221

   concept of 24

organ relations

   concept of 24

   proprioceptively coded 25

   transformations 25

   visually coded 25

Pan paniscus (Bonobo), learning 388–9

Pan troglodytes see chimpanzees (Pan troglodytes)

parameter selection

   and primitive execution 60–1

   and primitive type 60

parietal region

   activation 121–2

   and imitation 8–9,103–24

   and kinesthetic–visual matching 115–16,118–22

   neurons 120–1

   and object-permanence understanding 111–12

   responses 121

parrots

   cognitive processing 386–7

   imitation 384

     training behaviour 14–15,383–98

   learning 386–7,390

   mirror neurons 396

   model/rival studies 379,380–1

   referential labels 391

   speech 386

   see also Nestor notabilis (Kea); Psittacus erithacus (Grey parrot)

particle filtering 242

PCA see principal component analysis (PCA)

PCL-R (psychopathy checklist – revised) 329–30

peer behaviour, deferred imitation 223

peer–child models 391

PerAc architecture 283

   interaction 292

   and learning 283–4

   reflex links 293

   see also perception–action coupling

perception

   and correspondence problems 12,249–72

   robots 407–9

     and neonates compared 280–4

   see also body perception

perception–action coupling 279

   neonates and robots compared 283–4

   neuroimaging studies 285–6

   see also action-perception matching; PerAc architecture

perceptive information 281

perceptual representations 80–1

performance, improving through practice 57–9

personality traits, and bullying behaviour 325

perspective-taking processes 99

phonemes 386

Phyllidiella pustulosa (sea slug) 442–3

Piaget, Jean 241–2,361

   imitation studies 348

   kinesthetic-visual matching studies 107

   neonatal imitation theories 286,345–6

   and object-permanence understanding 110–12

   pseudo-imitation 374

‘pick up object’ behaviour 97

   robots 95,98

Pioneer 2DX mobile robot 15,421

   communication by acting experiments 411–12

   instrumentation 411

   learning by imitation experiments 415–19

Platax orbicularis (Round Batfish), dead leaf mimicry 443–4,Plate 2

Platax pinnatus (Pinnatus Batfish), deceptive resemblance 443

polymorphism

   genetic 452

   neural 452

pop-out behaviours 280

populations

   agents in 181–2,191

   imitation in 180–6

posterior parietal cortex 71

   functional properties 72,73–4

   information flows 74–5

   inter-connections 81–2,121

practice

   and performance improvement 57–9

   and robot learning 414,417–19,421

   see also learning from practice

prediction 92,364,365

   agents 363

   breakdown 308–10,311,315–16

   systems 364

preference looking paradigms 285–6

premotor cortex

   dorsal 209–10

   neurons 90,286

primates

   body-part objectification 113

   goals 131–2

   imitation 218

   mirror systems 90

   see also apes; humans; monkeys

primitive behaviour

   definition 408

   robots 410

   structure 409

primitive type

   and parameter selection 60

   selection 61–2

     improving 62–4

primitives

   advantages 49

   in air hockey 53–4,55

   challenges 48–9

   classifiers 50

   definition 47

   execution, and parameter selection 60–1

   function approximators 50

   inverse models 93–4,95

   issues 59–61

   and learning from observation 54–7

     frameworks 50,60–1

   libraries of 50,59

   in marble mazes 48,52,54

   and modularity 48

   motor 219

   properties 59

   research issues 59

   research strategies 50–4

   and robot learning 47,48–9,50

   roles, computational theories 48

   selection criteria 49,50,57–8

   tasklevel 48

   units 20

   see also motor primitives

principal component analysis (PCA) 10

   applications 154

   and hidden Markov models 169–70

   preprocessing by 157–9

     advantages 159

   principles 157–8

probabilistic epigenesis 282–3

probabilistic models

   applications 226

   of imitation 226–41

     infants 239–41

probability matching 226

process, vs. representation 82–3

program-level imitation 41,428

   concept of 41

   granularity 41

progress drive hypothesis 14,341–2,361–75

   and self-imitation 372–3

progress niches 371–2,373

   concept of 371

progress-driven learning 363–71

   architectures 363

   as reinforcement learning 363–4

   see also mastery-driven systems; novelty-driven systems; progress-driven systems

progress-driven systems 367–8,374

   mechanisms 363

proprioception 91–2,238–9,251,267

   use of term 114

proprioceptive matching, and robotic imitation 264–6

proto-culture 262,263

   emergence 261–4

proximal development, zone of 342,371

Pseudoceras imitatus (flatworm) 442–3

pseudo-imitation

   developmental mechanisms 373–4

   use of term 374

Psittacus erithacus (Grey parrot) 15

   cognitive processing 386–7

   imitation 197–8

   learning 386–7

   model/rival studies 379,380–1

   string-pulling problem 435

psychology

   developmental 217–18

   imitation models 170–5

   and robotic experiments 275

   and social learning 1–2

   see also synthetic psychology

psychopaths

   aetiology 330

   bullies as 331

   profiles 329–30

   and semantic dementia 330

psychopathy

   and antisocial behaviour 330

   and empathy 329–30

   empathy differences 330–1

   traits, in children and adolescents 330

psychopathy checklist – revised (PCL-R) 329–30

Pterois spp. (lionfishes), mimicry 449,450,Plate 4

punishment, physical 334

pure bullies

   characteristics 324–5

   precursors 325

   profiles, issues 324–5

   research findings 326

Q learning 57–8,63–4

RABIT see robotic arm embodiment for imitation testbed (RABIT)

ravens, string-pulling problem 435

rear scopes (RSs) 304,318–19

recipients 441

recognition

   actions 92

   and multiple inverse models 92–3

   see also dynamical recognizers (DRs); self-recognition

recurrent neural networks (RNNs) 294

recursion 93–4

referential labels, parrots 391

reflex behaviours 281

reinforcement learning 283–4

   and correspondence problems 43

   progress-driven learning as 363–4

representations

   intermediate 28

   movement 24

   perceptual 80–1

   supramodal 25,26,28–9

   visual 24

   vs. process 82–3

   see also motor representations; sensory representations

responsibility signals 75

rhythm 41–2

right posterior temporal cortex, activation 210

RMS (root mean square) error 164

RNNs (recurrent neural networks) 294

robot controllers, and imitative learning 249

robot–human interaction see human–robot interaction (HRI)

robot learning

   action sequences 294

   applications 238–9

   approaches 407

   and human–robot interaction 407

   interactional perspectives 292–3

   and practice 414,417–19,421

   and primitives 47,48–9,50

robot learning by imitation 407

   field of study 195–6

   use of term 153

robot programming by demonstration see robot learning by imitation

robotic arm embodiment for imitation testbed (Rabit) 256–60

   agents 256–7,258

   and ALICE 260,261

   behaviours 257

   metrics 257–60

     action 259–60

     effect 260

     state 259

robotic experiments, and psychology 275

robotic imitation

   advantages 153

   agent-based perspective 249–50

   and animal imitation, models compared 170–5

   Bayesian models 11–12,217–43

   and correspondence problems 12,195,249–72

     issues 271–2

   development 279

   experiments 260–71

   field of study 420

   from demonstrations 135–6

   generalization skills 154,413,414,421

     experiments 415–17

   of gesture 132

   goals 136

   inter-disciplinary studies 195–6,243,275–6,279–96

   issues 135

   loose perceptual matching 266–9

   and neonatal imitation compared 280–4

   proprioceptive matching 264–6

   research 136–7

   synchronization 264

robotic learning see robot learning

robotic systems 238

   and social learning 1–2

robotics

   field of study, developments 218

   and mind-reading 68–9

   probabilistic approaches 226–7

   and salience 44

   and simulation theories of understanding others 7–8,89–100

     experiments 97

     implementation 94–6

     issues 98–100

     modelling 91–4

     overview 89–91

   see also developmental robotics

robots

   abstract behaviour 409–10

   actions 407–9

   attention mechanisms 280

   autonomous 279

   control systems

     developments 153

     early 153

   cultural transmission 12

   developmental studies 196

   feedback 414,417,418,419

   imitation, training behaviour 383–98

   imitation games 185,187,188–90,191

   interactive capabilities 407

   and meaning 196

   and mind-reading 69

   perception 280–4,407–9

   ‘pick up object’ behaviour 95,98

   primitive behaviour 410

   as self-developing imitators 290–5

   social behaviour 412–13

   social capabilities 407

   socially intelligent 277

   strategy learning 59–60

   synchrony 294–5

   turn-taking 295

   see also ETIS robots; humanoid robots; Pioneer 2DX mobile robot

role splitting 276

role switching 276

root mean square (RMS) error 164

Round Batfish, dead leaf mimicry 443–4,Plate 2

Runge–Kutta method 306–7

salience

   measures 43–4

   and robotics 44

   roles 43

San Francisco (US), Exploratorium 116–17

screen problem 366–7

   experimental results 369–71

sea slugs 442–3

sea-snakes, mimicry 449,450,Plate 4

self-developing imitators

   communication 287–8

   learning 287–8

   requirements 287–95

   robots 290–5

   synchrony 289–90

   turn-taking 288–9

self-imitation

   developmental mechanisms 372–3

   and progress drive hypothesis 372–3

self-organization 185

self-recognition

   components 103–4

   and mirror-correspondence understanding 109–10

   models 104–17,118

     criticisms 122–3

     early studies 106–7

     see also kinesthetic-visual matching model; object-generalization model

   see also mirror-self-recognition

semantic dementia, and psychopaths 330

sensorimotor coupling

   neonates 281

   reflex behaviours 281

sensorimotor interaction 363

sensorimotor mapping 20

sensors, infra-red 280

sensory representations 26–7

   and motor representations, matching 27–8

sensory-motor flows, humanoid robots 157,158

Sepia apama (Giant Cuttlefish), mimicry 448–9,Plate 3

Sepia latimanus (Broadclub Cuttlefish), dead leaf mimicry 443–4,445,447–8,Plate 2

Sepioteuthis lessoniana (Bigfin Reef Squid), mimicry 448

Sepioteuthis sepioidea (Caribbean Reef Squid), mimicry 425–6,448

sequence learning 20,428

   see also associative sequence learning (ASL)

Shakespeare, William, A Midsummer Night’s Dream 201

shared concern, method of 334

signal encoding, in hidden Markov models 157,159–61,168

signal–receiver relationships 441

silhouettes 116–17

similarity, concept of 36

simulation theories 89–90

   biological evidence 90–1

   characteristics 89

   of mind 68–9

   of understanding others

     modelling 91–4

     overview 89–91

     robotic implementation 94–6

     robotics perspectives 7–8,89–100

skill development, mechanisms 201–2

skills

   behavioural 261

   imitation 195,196

   social transmission 43

   see also generalization skills

skills acquisition

   correspondence problems, solving 20

   and imitation 275

   and social learning

skin

   cephalopods 446

   texture modifications 446

Skinner, B. F. 241–2

Snail Mimic Octopus, mimicry 447, Plate 3

social behaviour

   imitation as 287–8

   keas 430

   robots 412–13

social behaviour matching, correspondence problems 6–7

social blindness, and bullying behaviour 324–5

social cognition, and technical cognition 15–16,427–37

social cognitive development

   and action processing 200–1

   factors affecting 210

   and imitation 10–11,196,199–211

social cognitive function, brain areas for 210

social context

   imitation 179

   and learning 380

social development, and imitation 68

social facilitation 20,284–5,433

social feedback 14–15,379–81

   and learning 380

social information processing models 325

social intelligence, and empathy 325

social interaction

   avian–human 388

   and deferred imitation 348

   dynamics 277

   and goals 132–3

social learning 131

   behavioural skills transmission 261

   classification 39

   constructivist approaches 2–3

     issues 2–3

   correspondence problems 6–7,20

   definitional issues 343–4

   field of study 1–2

   functions 137–8

   goals 39

   inter-disciplinary perspectives 1–2

   issues 190,271–2

   keas 430–2

   literature 3

   mechanisms 1,2–3,35,61–2,384

   models 2–3,250–1

   motivations 341,342

   multi-dimensional frameworks 429–30

   overview 1–17

   research 67–8

   and skills acquisition

   stimulus enhancement 40–1

   studies 179

social matching 40

   analysis 40–1

   and copying 40

   and mimicry 40

   motivations 341,342

   types of 40

social transmission 262

   skills 43

   see also cultural transmission

soles, mimicry 449,450,Plate 4

somatic periphery 114

   perception of 114

somesthesis, use of term 114

Southern Keeled Octopus, mimicry 446–7

spatial cue condition 207–8

spatial cue execution 209–10

   vs. imitation 216

spatial trails 307–8,309,310,312

speech, parrots 386

speech production 80

spiders

   chemical mimicry 443

   colour changes 445

   deceptive resemblance 442

SPM2 (statistical parametric mapping) 208

squids, mimicry 425–6,448

SRC (stimulus-response compatibility) 30–1

state metrics 259

state space models, hierarchical 242

states 174

   agents 256–7,258

   concept of 36

   matching 37–8

   system 92–3

   see also goal states; mental states

statistical parametric mapping (SPM2) 208

stick insects, deceptive resemblance 442

stimulus enhancement 40–1,284,428

   in artificial fruit experiment 432–4

   concept of 40

stimulus movements 30–1

stimulus-enhanced learning 210

stimulus-response compatibility (SRC), studies 30–1

strategy learning, robots 59–60

string parsing

   and imitation 171,172

   models 250–1

string-pulling problem, keas 434–6

STS see superior temporal sulcus (STS)

sub-goals 54–7

   generation 50,57–8

     improving 62–4

Superb Lyrebird, vocal mimicry 443

superior colliculus, cats 121

superior frontal cortex, activation 210

superior temporal cortex 71

   functional properties 72

   and language 80

   posterior parietal cortex 74–5

superior temporal sulcus (STS) 72

   activation 209–10

   information flows 82–3

   neurons 71

     activation 286

     properties 72,75–6

   responses 74

supra-modal representations 25,26, 28–9

surface behaviour, demonstrators 136,140–1

symbolic languages 419–20

synchronic imitation 117

   definition 314,348–9

   games 314–15

   infants 349,350

   mechanisms 349–50

   motivations 348–50

   and novelty 314–15

   studies 349

synchronization 12,265

   definition 257

   interactive 20

   models 279

synchronous imitation see synchronic imitation

synchrony

   as communicative mechanism 13–14,275–7

   concept of 294–5

   and correspondence problems 12,41–3,249–72

   and imitative interaction 275

   robots 294–5

   self-developing imitators 289–90

synthetic psychology 301

   approaches 275

   and turn-taking 301

system identification 227

system states 92–3

tabulae rasae 182,186,191

   see also action repertoires

Tannenbaum, Ed 116–17

task elements 48

   relevancy issues 49

task learning

   and human–robot interaction 15,379–80,407–22

   performance 419

   through imitation 15,407–22

task learning algorithms 414

task networks 415–16

tasks

   objectives 57

   temporal issues 98–9

teacher–student imitation 180,190–1

teachers

   feedback 417–19

   inferred intentions 236–7

   trajectories 231,232,234–7

technical cognition, and social cognition 15–16,427–37

technical intelligence, keas 434–6

television

   imitation from 351–2

     studies 352

theory of mind (TOM) 77,223

   and autism 328

   and bullying behaviour 324–5

   deficits 331

   and imitation 200,201

   see also understanding others

theory theory 89

   of mind-reading 69

Tinsel Fish, deceptive resemblance 442

TMS see transcranial magnetic stimulation (TMS)

TOM see theory of mind (TOM)

tool affordances 41

topological sorts, behaviour networks 415–16

training behaviour, by imitation 14–15,383–98

training methods, effects 389–90

trajectories

   and goals 236–7

   teachers 231,232,234–7

transcranial magnetic stimulation (TMS) 30

   mirror system studies 73–4

transient leaf mimicry 445

Tremoctopus spp. (Blanket octopuses), chemical mimicry 443

trial-and-error learning 241–2

true imitation 20,284–5

turn-taking 20

   chaotic irregular 308

   classification 308

   as communicative mechanism 13–14,275–7

   and co-operation 302–3,311,316

   and correspondence problems 41–3

   dynamical properties 276,277

   games 341

   geometrically regular 308

   and imitative interaction 275

   and inter-subjectivity 301–3

   phenomenological theory of 301–2

   processes 308–14

   robots 295

   self-developing imitators 288–9

   simulated 13,301–17

   spatial trails 307–8,309,310,312

   and synthetic psychology 301

turn-taking simulation model

   agents’ description 303–4

   dynamical recognizers 303

   environmental conditions 306–7

   evolution schema 305

   issues 314–17

   and noise 307,310–12

   overview 303–7

   prediction breakdown 308–10,311,315–16

   simulation results 307–14

undersocialized aggressive conduct disorder 330

understanding others

   inferences 89–90

   simulation theories, robotics perspectives 7–8,89–100

   see also theory of mind (TOM)

value function 230

ventral temporal cortex, activation 210

vertical associations 26–7,32–3,171–2,173

   direct 27

   Hebbian 27

   indirect 27

vestibular ocular reflex (VOR) 47

victimization behaviour see bullying behaviour

victims

   and bullies, intervention strategies 335–6

   and bullying 324

     empathy issues 325

   precursors 326

   profiles 324,331

Vienna (Austria), Konrad Lorenz Institute of Ethology 432

virtual agents

   performance 316

   use of term 311–12

vision

   and body perception 115–16

   neonates 282–3

     and robots compared 280

   use of term 114

vision systems, stereoscopic 157

visual cortex, activation 210

visual information 72

visual input, and motor commands 19,23–4

visual maps 115

visual representations 24

visual–visual matching 108–9

   and body-part objectification 112

   see also kinesthetic-visual matching

visual–kinesthetic images 113–14

visuomotor learning 208,209–10

   processes 211

Viterbi algorithm 162,163,164, 165–6

vocabularies, of gestures 419–20

vocal imitation

   infants 353

   see also echolalia

vocal mimicry 443

VOR (vestibular ocular reflex) 47

vowel systems 186–7

Vygotsky, Lev Semyonovich 342,371

Wechsler adult intelligence scale - IV 208

Wechsler intelligence scale for children 208

Wernicke’s aphasia 80

   comprehension deficits 80–1

Wernicke’s area

   functions 80–1

   inter-connections 81–2

Zazzo, René 286

Zebrias spp. (soles), mimicry 449,450,Plate 4

zone of proximal development 342,371




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